New media architecture examined from a transdisciplinary perspective.
ISIS 263S/LIT 263S Post-Digital Architectures—Living Machines explores the impact of advanced technology on conceptions of architectural design, new urban environments, and the cultural imaginary of the body since the mid-1990s.
Beginning with theories of postmodernism in architecture we will address the impact of virtuality (immersive digital environments, mixed, and augmented reality) on recent architectural theory and practice in the rise of digital architecture. Exploration of time-based new media, game environments, and virtual worlds technologies in the rise of digital architecture from the late 1990s-2000s will be set in dialog with theoretical readings from Deleuze and Guattari, Liz Grosz, Brian Massumi, Neil Denari, Peter Eisenman, Rem Koolhaas, Greg Lynn, John Rajchman, Gordon Pask, Gilbert Simondon, and others.
Our trajectory will take us next to an exploration of programs for post-digital architecture that draw upon emerging fields of synthetic biology, and artificial life including the integration of nanotechnologies, biomimetic technologies, smart materials, and protocells into the design of self-organizing bottom-up designs for living architecture and reflexive environments. Our discussion of post-digital architecture will engage the work of Simondon, Spillers, Armstrong, and others.